1. Add a cube object from the primitive object menu. Change the size and fillet of the cube object to form the shape of an Ipod. Enter the values given for the cube object in the attributes manager.
Do this but with the different object for the Ipod. You will need a plane object and a tube object from the primitive object manager. Put in the object properties give and enter the coordinates given also.
2.
No comments:
Post a Comment